EN:
The material is used to outline one model. There is just one shader, I will detail those parments:
Outline Color : Outline's color
Outline Factor : The lerp parment of vertice's direction and vertice's normal direction.
Outline Width : Outline's width.
Body Alpha : The body's alpha value, used to controll body's transparancy.
:
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Unity AssetStore () :https://www.assetstore.unity3d.com/#!/content/86481
֧Unity汾: Unity 5.6.0+
UnityShader:
Outline Color : ߵɫ
Outline Factor : ͷIJֵ
Outline Width : ߵĿ
Body Alpha : ģ