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- #Ignore thumbnails created by Windows
- Thumbs.db
- #Ignore files built by Visual Studio
- *.obj
- *.exe
- *.pdb
- *.user
- *.aps
- *.pch
- *.vspscc
- *_i.c
- *_p.c
- *.ncb
- *.suo
- *.tlb
- *.tlh
- *.bak
- *.cache
- *.ilk
- *.log
- [Bb]in
- [Dd]ebug*/
- *.lib
- *.sbr
- obj/
- [Rr]elease*/
- _ReSharper*/
- [Tt]est[Rr]esult*
- .vs/
- #Nuget packages folder
- packages/
- # This .gitignore file should be placed at the root of your Unity project directory
- #
- # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore
- #
- /[Ll]ibrary/
- /[Tt]emp/
- /[Oo]bj/
- /[Bb]uild/
- /[Bb]uilds/
- /[Ll]ogs/
- /[Mm]emoryCaptures/
- # Never ignore Asset meta data
- !/[Aa]ssets/**/*.meta
- # Uncomment this line if you wish to ignore the asset store tools plugin
- # /[Aa]ssets/AssetStoreTools*
- # Autogenerated Jetbrains Rider plugin
- [Aa]ssets/Plugins/Editor/JetBrains*
- # Visual Studio cache directory
- .vs/
- # Gradle cache directory
- .gradle/
- # Autogenerated VS/MD/Consulo solution and project files
- ExportedObj/
- .consulo/
- *.csproj
- *.unityproj
- *.sln
- *.suo
- *.tmp
- *.user
- *.userprefs
- *.pidb
- *.booproj
- *.svd
- *.pdb
- *.mdb
- *.opendb
- *.VC.db
- # Unity3D generated meta files
- *.pidb.meta
- *.pdb.meta
- *.mdb.meta
- # Unity3D generated file on crash reports
- sysinfo.txt
- # Builds
- *.apk
- *.unitypackage
- # Crashlytics generated file
- crashlytics-build.properties
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