#Ignore thumbnails created by Windows Thumbs.db #Ignore files built by Visual Studio *.obj *.exe *.pdb *.user *.aps *.pch *.vspscc *_i.c *_p.c *.ncb *.suo *.tlb *.tlh *.bak *.cache *.ilk *.log [Bb]in [Dd]ebug*/ *.lib *.sbr obj/ [Rr]elease*/ _ReSharper*/ [Tt]est[Rr]esult* .vs/ #Nuget packages folder packages/ # This .gitignore file should be placed at the root of your Unity project directory # # Get latest from https://github.com/github/gitignore/blob/master/Unity.gitignore # /[Ll]ibrary/ /[Tt]emp/ /[Oo]bj/ /[Bb]uild/ /[Bb]uilds/ /[Ll]ogs/ /[Mm]emoryCaptures/ # Never ignore Asset meta data !/[Aa]ssets/**/*.meta # Uncomment this line if you wish to ignore the asset store tools plugin # /[Aa]ssets/AssetStoreTools* # Autogenerated Jetbrains Rider plugin [Aa]ssets/Plugins/Editor/JetBrains* # Visual Studio cache directory .vs/ # Gradle cache directory .gradle/ # Autogenerated VS/MD/Consulo solution and project files ExportedObj/ .consulo/ *.csproj *.unityproj *.sln *.suo *.tmp *.user *.userprefs *.pidb *.booproj *.svd *.pdb *.mdb *.opendb *.VC.db # Unity3D generated meta files *.pidb.meta *.pdb.meta *.mdb.meta # Unity3D generated file on crash reports sysinfo.txt # Builds *.apk *.unitypackage # Crashlytics generated file crashlytics-build.properties