// // Created by huli on 2020/7/2. // #ifndef NNXX_TESTS_SYSTEM_EXECUTOR_H #define NNXX_TESTS_SYSTEM_EXECUTOR_H #include "../tool/thread_pool.h" #include "../tool/singleton.h" #include "../error_code/error_code.h" //#include "../communication/communication_message.h" #include "../dispatch/dispatch_manager.h" //#include "../locate/locate_manager.h" //#include "../locate/locate_manager_task.h" //#include "../message/measure_message.pb.h" //#include "../laser/laser_manager.h" //#include "../locate/locate_manager.h" #include "../system/system_communication.h" //#include "../message/dispatch_message.pb.h" //#include "../message/notify_message.pb.h" #include "../dispatch/dispatch_manager.h" #include "../rabbitmq/rabbitmq_message.h" class System_executor:public Singleton { // 子类必须把父类设定为友元函数,这样父类才能使用子类的私有构造函数。 friend class Singleton; public: //系统执行者的状态 enum System_executor_status {//default SYSTEM_EXECUTOR_UNKNOW = 0 SYSTEM_EXECUTOR_UNKNOW = 0, // SYSTEM_EXECUTOR_READY = 1, // SYSTEM_EXECUTOR_FAULT = 10, // }; private: // 父类的构造函数必须保护,子类的构造函数必须私有。 System_executor(); public: //必须关闭拷贝构造和赋值构造,只能通过 get_instance 函数来进行操作唯一的实例。 System_executor(const System_executor& other) = delete; System_executor& operator =(const System_executor& other) = delete; ~System_executor(); public://API functions //初始化 Error_manager system_executor_init(int threads_size); //反初始化 Error_manager system_executor_uninit(); //检查消息是否有效, 主要检查消息类型和接受者, 判断这条消息是不是给我的. Error_manager check_msg(Rabbitmq_message* p_msg); //检查执行者的状态, 判断能否处理这条消息, Error_manager check_executer(Rabbitmq_message* p_msg); //处理消息的执行函数 Error_manager execute_msg(Rabbitmq_message* p_msg); //检查状态 Error_manager check_status(); //定时发送状态信息 Error_manager encapsulate_send_status(); //定时发送 调度管理的状态 Error_manager encapsulate_send_dispatch_manager_status(); //判断是否为待机,如果已经准备好,则可以执行任务。 bool is_ready(); public://get or set member variable System_executor_status get_system_executor_status(); public: //雷达感测定位 的处理函数 //input::command_id, 消息指令id, 由主控制系统生成的唯一码 //input::command_id, 终端id, 对应具体的某个车位 //return::void, 没有返回, 执行结果直接生成一条答复消息, 然后通过通信返回 // void execute_for_measure(std::string command_key, int unit_id, int terminal_id); //调度模块的处理函数 // void execute_for_dispatch(std::string command_key, Dispatch_manager::Dispatch_motion_direction dispatch_motion_direction, // int terminal_id, int parkspace_id, Locate_information * p_locate_information); //调度模块 //执行搬运请求(主控->调度管理) // void execute_for_dispatch_request_msg(message::Dispatch_request_msg dispatch_request_msg); //调度模块 //调度总规划的答复(调度算法->调度管理) // void execute_for_dispatch_plan_response_msg(message::Dispatch_plan_response_msg dispatch_plan_response_msg); //调度模块 //调度控制的任务请求(调度算法->调度管理) // void execute_for_dispatch_control_request_msg(message::Dispatch_control_request_msg dispatch_control_request_msg); //地面雷达的状态消息(地面雷达->null) // void execute_for_ground_status_msg(message::Ground_status_msg ground_status_msg); //调度模块 ///单片机的状态消息 // void execute_for_terminal_status_msg(message::Terminal_status_msg terminal_status_msg); //调度模块 ///单片机的状态消息 // void execute_for_notify_status_msg(message::Notify_status_msg notify_status_msg); protected://member variable System_executor_status m_system_executor_status; //系统执行者的状态 Thread_pool m_thread_pool; //执行多任务的线程池 private: }; #endif //NNXX_TESTS_SYSTEM_EXECUTOR_H