broadcastModule.cs 21 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580
  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Net;
  5. using System.Net.Sockets;
  6. using System.Runtime.InteropServices;
  7. using System.Text;
  8. using System.Threading;
  9. using System.Threading.Tasks;
  10. using ONNONLed5KSDKD;
  11. namespace BroadcastModule
  12. {
  13. public class BroadcastBoardManager
  14. {
  15. public List<BroadcastBoard> boardList;
  16. public Led5kSDK.bx_5k_area_header header_model;
  17. public BroadcastBoardManager()
  18. {
  19. header_model = new Led5kSDK.bx_5k_area_header();
  20. header_model.AreaType = 0x06;
  21. //横向偏移
  22. header_model.AreaX = 0;
  23. //纵向偏移
  24. header_model.AreaY = 0;
  25. //宽度,需将点数除以8
  26. header_model.AreaWidth = 32 / 8;
  27. //高度
  28. header_model.AreaHeight = 32;
  29. //0自动循环显示 1完成后停留在最后一页 2超时未完成删除该信息
  30. header_model.RunMode = 0;
  31. header_model.Reserved1 = 0;
  32. header_model.Reserved2 = 0;
  33. header_model.Reserved3 = 0;
  34. //1静止显示 2快速打出 3向左移动 4向右移动 5向上移动 6向下移动
  35. header_model.DisplayMode = 0x02;
  36. header_model.ExitMode = 0x00;
  37. //1快-24慢
  38. header_model.Speed = 5;
  39. //多少个0.5s
  40. header_model.StayTime = 6;
  41. //1单行 2多行
  42. header_model.SingleLine = 0x01;
  43. //1手动换行 2自动
  44. header_model.NewLine = 0x01;
  45. header_model.Timeout = 2;
  46. Led5kSDK.InitSdk(2, 2);
  47. boardList = new List<BroadcastBoard>();
  48. //初始化时启动连接检查线程
  49. Task.Factory.StartNew(() =>
  50. {
  51. while (!Monitor.Monitor.isClosing)
  52. {
  53. foreach (BroadcastBoard bb in boardList)
  54. {
  55. bb.CheckConnection();
  56. }
  57. Thread.Sleep(5000);
  58. }
  59. });
  60. }
  61. /// <summary>
  62. /// 增加屏幕
  63. /// </summary>
  64. /// <param name="id"></param>
  65. /// <param name="led_ip"></param>
  66. /// <param name="led_port"></param>
  67. /// <param name="card_type"></param>
  68. /// <param name="tmout_sec"></param>
  69. /// <param name="mode"></param>
  70. /// <returns></returns>
  71. public bool AddScreen(int id, byte[] led_ip, uint led_port, Led5kSDK.bx_5k_card_type card_type, int tmout_sec, int mode)
  72. {
  73. uint hand = Led5kSDK.CreateClient(led_ip, led_port, card_type, tmout_sec, mode, null);
  74. BroadcastBoard bb = new BroadcastBoard(id, led_ip, led_port, card_type, hand);
  75. if (hand == 0)
  76. {
  77. boardList.Add(bb);
  78. return false;
  79. }
  80. else
  81. {
  82. bb.connected = true;
  83. bb.InitBoard(hand);
  84. boardList.Add(bb);
  85. return true;
  86. }
  87. }
  88. /// <summary>
  89. /// 关闭所有屏幕连接
  90. /// </summary>
  91. public void DestroyAll()
  92. {
  93. foreach (BroadcastBoard bb in boardList)
  94. {
  95. bb.RemoveDynamicAreas(bb.boardParams.handle);
  96. Led5kSDK.Destroy(bb.boardParams.handle);
  97. }
  98. }
  99. /// <summary>
  100. /// 删除特定屏幕连接
  101. /// </summary>
  102. /// <param name="index"></param>
  103. public void DestroyBoard(int index)
  104. {
  105. foreach (BroadcastBoard bb in boardList)
  106. {
  107. if (bb.boardParams.id == index)
  108. {
  109. bb.RemoveDynamicAreas(bb.boardParams.handle);
  110. Led5kSDK.Destroy(bb.boardParams.handle);
  111. }
  112. }
  113. }
  114. /// <summary>
  115. /// 时间同步
  116. /// </summary>
  117. public bool UpdateTimeAll()
  118. {
  119. foreach (BroadcastBoard bb in boardList)
  120. {
  121. if (bb.boardParams.handle != 0)
  122. {
  123. int err = ONNONLed5KSDKD.Led5kSDK.CON_SytemClockCorrect(bb.boardParams.handle);
  124. if (err != 0)
  125. {
  126. return false;
  127. }
  128. }
  129. }
  130. return true;
  131. }
  132. }
  133. public class BroadcastBoard
  134. {
  135. public BoardParams boardParams;
  136. public bool connected;
  137. private Dictionary<uint, List<Led5kSDK.bx_5k_area_header>> handleDynamicAreasMap;
  138. private int volume = 10;
  139. public Led5kSDK.bx_5k_area_header header_model;
  140. private object area1Lock;
  141. private object area2Lock;
  142. private string[] arrows = { "\\T001arrU64|", "\\T001arrD64|", "\\T001arrL64|", "\\T001arrR64|" };
  143. //************************************************ 方法块 **************************************************
  144. // *************** 公有方法 ***************
  145. public BroadcastBoard(int id, byte[] ip, uint port, Led5kSDK.bx_5k_card_type card_type, uint handle)
  146. {
  147. handleDynamicAreasMap = new Dictionary<uint, List<Led5kSDK.bx_5k_area_header>>();
  148. header_model = new Led5kSDK.bx_5k_area_header();
  149. area1Lock = new object();
  150. area2Lock = new object();
  151. boardParams = new BoardParams(id, ip, port, card_type, handle);
  152. }
  153. /// <summary>
  154. /// 检查连接状态
  155. /// </summary>
  156. /// <returns></returns>
  157. public bool CheckConnection()
  158. {
  159. int count = 3;
  160. int result = -1;
  161. while (count > 0)
  162. {
  163. if (boardParams.handle != 0)
  164. {
  165. result = Led5kSDK.CON_PING(boardParams.handle);
  166. Console.WriteLine("屏幕ping结果: " + result);
  167. if (result == 0)
  168. break;
  169. }
  170. else
  171. {
  172. boardParams.handle = Led5kSDK.CreateClient(boardParams.ip, boardParams.port, boardParams.card_type, 1, 2, null);
  173. }
  174. count--;
  175. if (count == 0 && result != 0 && boardParams.handle != 0)
  176. {
  177. Led5kSDK.Destroy(boardParams.handle);
  178. boardParams.handle = 0;
  179. }
  180. }
  181. connected = (result == 0 ? true : false);
  182. return connected;
  183. }
  184. /// <summary>
  185. /// 初始化控制板
  186. /// </summary>
  187. /// <param name="handle"></param>
  188. /// <returns></returns>
  189. public bool InitBoard(uint handle)
  190. {
  191. if (boardParams == null)
  192. return false;
  193. RemoveDynamicAreas(handle);
  194. //第一行128*16显示文字,上下8像素留空
  195. AreaInfo area1 = new AreaInfo(handle, 0, Encoding.Default.GetBytes(""));
  196. area1.header.AreaWidth = 2;// 2=16/8
  197. area1.header.AreaHeight = 96;
  198. area1.header.AreaX = 8 / 8;
  199. area1.header.AreaY = 0;
  200. area1.header.SingleLine = 0x02;
  201. area1.header.NewLine = 0x02;
  202. area1.header.DisplayMode = 0x02;
  203. area1.header.StayTime = 4;
  204. area1.header.RunMode = 2;
  205. area1.header.Speed = 2;
  206. area1.header.Timeout = 5;
  207. //bb.header_model.AreaY = 16;
  208. area1.index = AddDynamicArea(handle, area1.header);
  209. if (area1.index != -1)
  210. {
  211. UpdateArea(handle, area1.index, Encoding.Default.GetBytes(""));
  212. boardParams.areas.Add(area1);
  213. }
  214. else
  215. {
  216. return false;
  217. }
  218. //第二、三行64*64显示一个指示标志
  219. AreaInfo area2 = new AreaInfo(handle, 1, Encoding.Default.GetBytes(""));
  220. area2.header.AreaWidth = 8;// 8=64/8
  221. area2.header.AreaHeight = 64;
  222. area2.header.SingleLine = 0x01;
  223. area2.header.NewLine = 0x01;
  224. area2.header.DisplayMode = 0x02;
  225. area2.header.StayTime = 5;
  226. area2.header.RunMode = 2;
  227. area2.header.AreaX = (32 + 16) / 8;
  228. area2.header.AreaY = 16;
  229. area2.index = AddDynamicArea(handle, area2.header);
  230. if (area2.index != -1)
  231. {
  232. UpdateArea(handle, area2.index, Encoding.Default.GetBytes(""));
  233. boardParams.areas.Add(area2);
  234. //bb.UpdateArea(handle, areaNoArrU, Encoding.Default.GetBytes("\\T000arrL|\\n\\T000arrU|\\n\\T000arrR|\\n\\T000arrD|"));
  235. }
  236. else
  237. {
  238. return false;
  239. }
  240. //顶角右偏32像素的16*16块专用于播放声音
  241. AreaInfo areaSound = new AreaInfo(handle, 2, Encoding.Default.GetBytes(""));
  242. areaSound.header.AreaWidth = 2;// 2=16/8
  243. areaSound.header.AreaHeight = 16;
  244. areaSound.header.SingleLine = 0x02;
  245. areaSound.header.NewLine = 0x02;
  246. areaSound.header.DisplayMode = 0x02;
  247. areaSound.header.StayTime = 1;
  248. areaSound.header.RunMode = 2;
  249. areaSound.header.AreaX = 32 / 8;
  250. areaSound.header.AreaY = 0;
  251. areaSound.header.Speed = 4;
  252. areaSound.index = AddDynamicArea(handle, areaSound.header);
  253. if (areaSound.index != -1)
  254. {
  255. UpdateArea(handle, areaSound.index, Encoding.Default.GetBytes(""));
  256. boardParams.areas.Add(areaSound);
  257. //bb.UpdateArea(handle, areaNoArrU, Encoding.Default.GetBytes("\\T000arrL|\\n\\T000arrU|\\n\\T000arrR|\\n\\T000arrD|"));
  258. }
  259. else
  260. {
  261. return false;
  262. }
  263. return true;
  264. }
  265. /// <summary>
  266. /// 更新第一块区域文字信息
  267. /// </summary>
  268. /// <param name="sentence"></param>
  269. /// <param name="slice"></param>
  270. public bool UpdateText(string sentence, int waitSec, int slice = 6)
  271. {
  272. List<string> sentenceContent = new List<string>();
  273. int i = 0;
  274. if (boardParams.handle == 0 || boardParams.areas.Count < 2)
  275. return false;
  276. while (i < sentence.Length)
  277. {
  278. if ((i + slice) % slice == 0)
  279. {
  280. if (i < sentence.Length - slice + 1)
  281. {
  282. char[] temp = (sentence.Substring(i, slice)).ToCharArray();
  283. temp = temp.Reverse().ToArray();
  284. sentenceContent.Add(new String(temp));
  285. i = i + slice - 1;
  286. }
  287. else
  288. {
  289. sentenceContent.Add(new String(sentence.Substring(i).ToCharArray().Reverse().ToArray()));
  290. break;
  291. }
  292. }
  293. i++;
  294. }
  295. lock (area1Lock)
  296. {
  297. Task.Factory.StartNew(() =>
  298. {
  299. int count = 0;
  300. UpdateArea(boardParams.handle, boardParams.areas[2].index, Encoding.Default.GetBytes(""), true, Encoding.Default.GetBytes(sentence));
  301. while (count < sentenceContent.Count)
  302. {
  303. UpdateArea(boardParams.handle, boardParams.areas[0].index, Encoding.Default.GetBytes(sentenceContent[count]));
  304. Thread.Sleep(waitSec * 1000);
  305. count++;
  306. }
  307. });
  308. }
  309. return true;
  310. }
  311. /// <summary>
  312. /// 更新下方箭头显示
  313. /// </summary>
  314. /// <param name="index"></param>
  315. /// <returns></returns>
  316. public bool UpdateArrow(int index)
  317. {
  318. if (index > 3)
  319. return false;
  320. if (boardParams.handle == 0 || boardParams.areas.Count < 2)
  321. return false;
  322. lock (area2Lock)
  323. {
  324. if (index < 0)
  325. {
  326. UpdateArea(boardParams.handle, boardParams.areas[1].index, Encoding.Default.GetBytes(""));
  327. }
  328. else
  329. {
  330. UpdateArea(boardParams.handle, boardParams.areas[1].index, Encoding.Default.GetBytes(arrows[index]));
  331. }
  332. }
  333. return true;
  334. }
  335. /// <summary>
  336. /// 删除某屏幕所有动态区
  337. /// </summary>
  338. /// <param name="handle"></param>
  339. /// <returns></returns>
  340. public bool RemoveDynamicAreas(uint handle)
  341. {
  342. if (!handleDynamicAreasMap.ContainsKey(handle))
  343. {
  344. return false;
  345. }
  346. else
  347. {
  348. List<Led5kSDK.bx_5k_area_header> list;
  349. handleDynamicAreasMap.TryGetValue(handle, out list);
  350. int err = 0;
  351. if (list != null)
  352. {
  353. for (int i = 0; i < list.Count; i++)
  354. {
  355. err += Led5kSDK.SCREEN_DelDynamicArea(handle, (byte)i);
  356. }
  357. }
  358. return err == 0 ? true : false;
  359. }
  360. }
  361. /// <summary>
  362. /// 删除某屏幕特定编号的动态区
  363. /// </summary>
  364. /// <param name="handle"></param>
  365. /// <param name="index"></param>
  366. /// <returns></returns>
  367. public bool RemoveDynamicAreas(uint handle, int index)
  368. {
  369. if (!handleDynamicAreasMap.ContainsKey(handle))
  370. {
  371. return false;
  372. }
  373. else
  374. {
  375. List<Led5kSDK.bx_5k_area_header> list;
  376. handleDynamicAreasMap.TryGetValue(handle, out list);
  377. int err = 0;
  378. if (list != null)
  379. {
  380. for (int i = 0; i < list.Count; i++)
  381. {
  382. if (list[i].DynamicAreaLoc == index)
  383. {
  384. err = Led5kSDK.SCREEN_DelDynamicArea(handle, list[i].DynamicAreaLoc);
  385. return true;
  386. }
  387. }
  388. }
  389. return err == 0 ? true : false;
  390. }
  391. }
  392. // *************** 私有方法 ***************
  393. /// <summary>
  394. /// 增加动态区
  395. /// </summary>
  396. /// <param name="handle"></param>
  397. /// <param name="header"></param>
  398. private int AddDynamicArea(uint handle, Led5kSDK.bx_5k_area_header header)
  399. {
  400. List<Led5kSDK.bx_5k_area_header> list;
  401. if (!handleDynamicAreasMap.ContainsKey(handle))
  402. {
  403. list = new List<Led5kSDK.bx_5k_area_header>();
  404. list.Add(header);
  405. header.DynamicAreaLoc = 0;
  406. handleDynamicAreasMap.Add(handle, list);
  407. return 0;
  408. }
  409. else
  410. {
  411. handleDynamicAreasMap.TryGetValue(handle, out list);
  412. if (list != null)
  413. {
  414. int no = list[list.Count - 1].DynamicAreaLoc + 1;
  415. header.DynamicAreaLoc = (byte)(no);
  416. list.Add(header);
  417. return no;
  418. }
  419. return -1;
  420. }
  421. }
  422. /// <summary>
  423. /// 动态区域更新函数
  424. /// </summary>
  425. /// <param name="i"></param>
  426. private bool UpdateArea(uint handle, int index, byte[] areaText)
  427. {
  428. int err = -1;
  429. List<Led5kSDK.bx_5k_area_header> list;
  430. if (!handleDynamicAreasMap.ContainsKey(handle))
  431. {
  432. return false;
  433. }
  434. else
  435. {
  436. handleDynamicAreasMap.TryGetValue(handle, out list);
  437. if (list != null)
  438. {
  439. for (int i = 0; i < list.Count; i++)
  440. {
  441. if (index == list[i].DynamicAreaLoc)
  442. {
  443. Led5kSDK.bx_5k_area_header temp = list[i];
  444. temp.DataLen = areaText.Length;
  445. err = Led5kSDK.SCREEN_SendDynamicArea(handle, temp, (ushort)temp.DataLen, areaText);
  446. break;
  447. }
  448. }
  449. if (err == 0)
  450. return true;
  451. else
  452. return false;
  453. }
  454. else
  455. return false;
  456. }
  457. }
  458. /// <summary>
  459. /// 动态区域更新函数
  460. /// </summary>
  461. /// <param name="i"></param>
  462. private bool UpdateArea(uint handle, int index, byte[] areaText, bool soundOnly, byte[] soundText)
  463. {
  464. int err = -1;
  465. List<Led5kSDK.bx_5k_area_header> list;
  466. if (!handleDynamicAreasMap.ContainsKey(handle))
  467. {
  468. return false;
  469. }
  470. else
  471. {
  472. handleDynamicAreasMap.TryGetValue(handle, out list);
  473. if (list != null)
  474. {
  475. for (int i = 0; i < list.Count; i++)
  476. {
  477. if (index == list[i].DynamicAreaLoc)
  478. {
  479. Led5kSDK.bx_5k_area_header temp = list[i];
  480. temp.DataLen = areaText.Length;
  481. if (!soundOnly)
  482. err = Led5kSDK.SCREEN_SendSoundDynamicArea(handle, temp, (ushort)temp.DataLen, areaText, 2, 0, 1, 5, soundText.Length, soundText);
  483. else
  484. err = Led5kSDK.SCREEN_SendSoundDynamicArea(handle, temp, 0, Encoding.Default.GetBytes(""), 2, 0, 1, 5, soundText.Length, soundText);
  485. break;
  486. }
  487. }
  488. if (err == 0)
  489. return true;
  490. else
  491. return false;
  492. }
  493. else
  494. return false;
  495. }
  496. }
  497. ///// <summary>
  498. ///// 播放方法
  499. ///// </summary>
  500. ///// <param name="winID">显示屏窗口ID</param>
  501. ///// <param name="mode">播放模式</param>
  502. ///// <param name="str">待显示或播语音字符串,输入“date”或“time”分别显示日期与时间</param>
  503. ///// <param name="time">保持时间</param>
  504. ///// <param name="fieldID">存储块ID</param>
  505. ///// <param name="startIndex">开始下标</param>
  506. ///// <param name="endIndex">结束下标</param>
  507. //public void Play(int winID, PlayMode mode, string str, int time = 0, int fieldID = 0, int startIndex = 0, int endIndex = 0)
  508. //{
  509. // switch (mode)
  510. // {
  511. // case PlayMode.temporary:
  512. // DispString(winID, str, time);
  513. // break;
  514. // case PlayMode.download:
  515. // DownloadString(winID, str, fieldID);
  516. // break;
  517. // case PlayMode.readBuffer:
  518. // DispDownStr(winID, fieldID);
  519. // break;
  520. // case PlayMode.delete:
  521. // DelFile(winID, startIndex, endIndex);
  522. // break;
  523. // case PlayMode.audio:
  524. // AudioPlay(str);
  525. // break;
  526. // }
  527. //}
  528. }
  529. public class BoardParams
  530. {
  531. public int id;
  532. public byte[] ip;
  533. public uint port;
  534. public Led5kSDK.bx_5k_card_type card_type;
  535. public uint handle;
  536. public List<AreaInfo> areas;
  537. public BoardParams(int id, byte[] ip, uint port, Led5kSDK.bx_5k_card_type card_type, uint handle)
  538. {
  539. this.id = id;
  540. this.ip = ip;
  541. this.port = port;
  542. this.card_type = card_type;
  543. this.handle = handle;
  544. areas = new List<AreaInfo>();
  545. }
  546. }
  547. public class AreaInfo
  548. {
  549. public uint winHandle;
  550. public int index;
  551. public bool display;
  552. public byte[] text;
  553. public Led5kSDK.bx_5k_area_header header;
  554. public AreaInfo(uint handle, int index, byte[] text)
  555. {
  556. this.winHandle = handle;
  557. this.index = index;
  558. this.text = text.ToArray();
  559. header = new Led5kSDK.bx_5k_area_header();
  560. }
  561. public override string ToString()
  562. {
  563. return winHandle + ", " + index + ", " + display + ", " + text.ToList().ToString();
  564. }
  565. }
  566. }