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- /*
- * Copyright 2016 The Cartographer Authors
- *
- * Licensed under the Apache License, Version 2.0 (the "License");
- * you may not use this file except in compliance with the License.
- * You may obtain a copy of the License at
- *
- * http://www.apache.org/licenses/LICENSE-2.0
- *
- * Unless required by applicable law or agreed to in writing, software
- * distributed under the License is distributed on an "AS IS" BASIS,
- * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
- * See the License for the specific language governing permissions and
- * limitations under the License.
- */
- #version 120
- varying vec2 out_submap_texture_coordinate;
- uniform sampler2D u_submap;
- uniform float u_alpha;
- void main()
- {
- vec2 texture_value = texture2D(u_submap, out_submap_texture_coordinate).rg;
- float value = u_alpha * texture_value.r;
- float alpha = u_alpha * texture_value.g;
- gl_FragColor = vec4(value, value, value, alpha);
- }
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