dispatch_manager.cpp 14 KB

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  1. //
  2. // Created by huli on 2020/7/20.
  3. //
  4. #include "dispatch_manager.h"
  5. #include <cstdlib>
  6. Dispatch_manager::Dispatch_manager()
  7. {
  8. m_dispatch_manager_status = E_DISPATCH_MANAGER_UNKNOW;
  9. m_dispatch_id = -1;
  10. m_catcher_size = 0;
  11. m_carrier_size = 0;
  12. m_passageway_size = 0;
  13. m_process_thread_queue = nullptr;
  14. m_dispatch_manager_thread = nullptr;
  15. }
  16. Dispatch_manager::~Dispatch_manager()
  17. {
  18. dispatch_manager_uninit();
  19. }
  20. //调度管理 初始化
  21. Error_manager Dispatch_manager::dispatch_manager_init(int dispatch_id)
  22. {
  23. LOG(INFO) << " ----Dispatch_manager::dispatch_manager_init----- "<< this;
  24. m_dispatch_id = dispatch_id;
  25. m_catcher_size = 2;
  26. for (int i = 1; i < m_catcher_size; ++i)
  27. {
  28. std::shared_ptr<Dispatch_device_base> tp_dispatch_device_base(new Catcher);
  29. Catcher* tp_catcher = (Catcher*)tp_dispatch_device_base.get();
  30. tp_catcher->dispatch_device_base_init(i);
  31. m_catcher_map[i] = tp_dispatch_device_base;
  32. }
  33. m_carrier_size = 3;
  34. for (int i = 0; i < m_carrier_size; ++i)
  35. {
  36. std::shared_ptr<Dispatch_device_base> tp_dispatch_device_base(new Carrier);
  37. Carrier* tp_carrier = (Carrier*)tp_dispatch_device_base.get();
  38. tp_carrier->dispatch_device_base_init(i);
  39. m_carrier_map[i] = tp_dispatch_device_base;
  40. }
  41. // m_passageway_size = 8;
  42. // for (int i = 0; i < m_passageway_size; ++i)
  43. // {
  44. // std::shared_ptr<Dispatch_device_base> tp_dispatch_device_base(new Passageway);
  45. // Passageway* tp_passageway = (Passageway*)tp_dispatch_device_base.get();
  46. // tp_passageway->dispatch_device_base_init(i);
  47. // m_passageway_map[i] = tp_dispatch_device_base;
  48. // }
  49. //创建线程池
  50. if (m_process_thread_queue == nullptr) {
  51. m_process_thread_queue = tq::TQFactory::CreateDefaultQueue();
  52. m_process_thread_queue->Start(48);
  53. }
  54. m_dispatch_manager_status = E_DISPATCH_MANAGER_READY;
  55. return Error_code::SUCCESS;
  56. }
  57. //调度管理 反初始化
  58. Error_manager Dispatch_manager::dispatch_manager_uninit()
  59. {
  60. if (m_dispatch_manager_thread)
  61. {
  62. m_dispatch_manager_condition.kill_all();
  63. }
  64. if (m_dispatch_manager_thread)
  65. {
  66. m_dispatch_manager_thread->join();
  67. delete m_dispatch_manager_thread;
  68. m_dispatch_manager_thread = NULL;
  69. }
  70. //等待线程池完成
  71. if(m_process_thread_queue!=nullptr) {
  72. m_process_thread_queue->WaitForFinish();
  73. m_process_thread_queue->Stop();
  74. m_process_thread_queue = nullptr;
  75. }
  76. m_dispatch_manager_status = E_DISPATCH_MANAGER_UNKNOW;
  77. m_dispatch_id = -1;
  78. // for (int i = 0; i < m_catcher_size; ++i)
  79. // {
  80. // m_catcher_vector[i]->dispatch_device_base_uninit();
  81. // delete(m_catcher_vector[i]);
  82. // }
  83. // m_catcher_size = 0;
  84. // m_catcher_vector.clear();
  85. //
  86. // for (int i = 0; i < m_carrier_size; ++i)
  87. // {
  88. // m_carrier_vector[i]->dispatch_device_base_uninit();
  89. // delete(m_carrier_vector[i]);
  90. // }
  91. // m_carrier_size = 0;
  92. // m_carrier_vector.clear();
  93. //
  94. // for (int i = 0; i < m_passageway_size; ++i)
  95. // {
  96. // m_passageway_vector[i]->dispatch_device_base_uninit();
  97. // delete(m_passageway_vector[i]);
  98. // }
  99. // m_passageway_size = 0;
  100. // m_passageway_vector.clear();
  101. return Error_code::SUCCESS;
  102. }
  103. //对外的接口函数,负责接受并处理任务单,
  104. Error_manager Dispatch_manager::execute_task(Dispatch_manager::Dispatch_motion_direction dispatch_motion_direction)
  105. {
  106. return Error_code::SUCCESS;
  107. // std::this_thread::sleep_for(std::chrono::seconds(rand()%3+3));
  108. if ( dispatch_motion_direction == E_PICKUP_CAR )
  109. {
  110. return Error_code::SUCCESS;
  111. }
  112. // return Error_code::SUCCESS;
  113. // srand(0);
  114. unsigned int t_probability = rand();
  115. if ( t_probability%100 >=20 )
  116. {
  117. return Error_code::SUCCESS;
  118. }
  119. else
  120. {
  121. return Error_manager(Error_code::ERROR, Error_level::MINOR_ERROR,
  122. " Dispatch_manager::execute_task() error ");
  123. }
  124. }
  125. //检查能否执行消息指令
  126. Error_manager Dispatch_manager::check_execute_msg(Communication_message* p_msg)
  127. {
  128. Error_manager t_error = Dispatch_manager::get_instance_references().check_status();
  129. if ( t_error == Error_code::SUCCESS )
  130. {
  131. return Error_code::SUCCESS;
  132. }
  133. else if (t_error.get_error_level() == NEGLIGIBLE_ERROR)//一级故障,轻微故障,
  134. {
  135. std::cout << "Dispatch_manager _is_busy , " << std::endl;
  136. //返回繁忙之后, 通信模块1秒后再次调用check
  137. return Error_code::COMMUNICATION_EXCUTER_IS_BUSY;
  138. }
  139. switch ( p_msg->get_message_type() )
  140. {
  141. case Communication_message::Message_type::eDispatch_request_msg:
  142. {
  143. message::Dispatch_request_msg t_dispatch_request_msg;
  144. //针对消息类型, 对消息进行二次解析
  145. if (t_dispatch_request_msg.ParseFromString(p_msg->get_message_buf()))
  146. {
  147. //创建一条答复消息
  148. message::Dispatch_response_msg t_dispatch_response_msg;
  149. t_dispatch_response_msg.mutable_base_info()->set_msg_type(message::Message_type::eDispatch_response_msg);
  150. t_dispatch_response_msg.mutable_base_info()->set_timeout_ms(5000);
  151. t_dispatch_response_msg.mutable_base_info()->set_sender(message::Communicator::eDispatch_manager);
  152. t_dispatch_response_msg.mutable_base_info()->set_receiver(message::Communicator::eMain);
  153. t_dispatch_response_msg.set_command_key(t_dispatch_request_msg.command_key());
  154. t_dispatch_response_msg.mutable_error_manager()->set_error_code(t_error.get_error_code());
  155. t_dispatch_response_msg.mutable_error_manager()->set_error_level((message::Error_level)t_error.get_error_level());
  156. t_dispatch_response_msg.mutable_error_manager()->set_error_description(t_error.get_error_description());
  157. std::string t_msg = t_dispatch_response_msg.SerializeAsString();
  158. System_communication::get_instance_references().encapsulate_msg(t_msg);
  159. LOG(INFO) << " System_executor::check_execute_msg executer status error "<< this;
  160. return t_error;
  161. }
  162. else
  163. {
  164. LOG(INFO) << " System_executor::check_executer Second analysis ERROR "<< this;
  165. return Error_manager(Error_code::SYSTEM_EXECUTOR_PARSE_ERROR, Error_level::MINOR_ERROR,
  166. " message::Measure_request_msg ParseFromString error ");
  167. }
  168. }
  169. case Communication_message::Message_type::eDispatch_plan_response_msg:
  170. {
  171. return Error_code::SUCCESS;
  172. break;
  173. }
  174. case Communication_message::Message_type::eDispatch_control_request_msg:
  175. {
  176. return Error_code::SUCCESS;
  177. break;
  178. }
  179. default :
  180. //无效的消息,
  181. return Error_manager(Error_code::INVALID_MESSAGE, Error_level::NEGLIGIBLE_ERROR,
  182. " INVALID_MESSAGE error ");
  183. break;
  184. }
  185. }
  186. //检查状态
  187. Error_manager Dispatch_manager::check_status()
  188. {
  189. if ( m_dispatch_manager_status == E_DISPATCH_MANAGER_READY )
  190. {
  191. return Error_code::SUCCESS;
  192. }
  193. else if ( m_dispatch_manager_status == E_DISPATCH_MANAGER_STORE || m_dispatch_manager_status == E_DISPATCH_MANAGER_STORE )
  194. {
  195. return Error_manager(Error_code::DISPATCH_MANAGER_STATUS_BUSY, Error_level::NEGLIGIBLE_ERROR,
  196. " Dispatch_manager::check_status() error ");
  197. }
  198. else
  199. {
  200. return Error_manager(Error_code::DISPATCH_MANAGER_STATUS_ERROR, Error_level::MINOR_ERROR,
  201. " Dispatch_manager::check_status() error ");
  202. }
  203. return Error_code::SUCCESS;
  204. }
  205. //调度模块 //执行搬运请求(主控->调度管理)
  206. Error_manager Dispatch_manager::execute_for_dispatch_request_msg(message::Dispatch_request_msg& dispatch_request_msg)
  207. {
  208. LOG(INFO) << " ---Dispatch_manager::execute_for_dispatch_request_msg--- "<< this;
  209. LOG(INFO) << " dispatch_request_msg->m_command_key = "<<dispatch_request_msg.command_key()<< " "<< this;
  210. Error_manager t_error;
  211. //创建调度流程
  212. Dispatch_process * tp_dispatch_process(new Dispatch_process);
  213. t_error = tp_dispatch_process->Dispatch_process_init(dispatch_request_msg);
  214. if ( t_error != Error_code::SUCCESS )
  215. {
  216. delete(tp_dispatch_process);
  217. return t_error;
  218. }
  219. std::unique_lock<std::mutex> t_lock(m_lock);
  220. //流程缓存到map
  221. if ( tp_dispatch_process->m_dispatch_process_type == Dispatch_process::Dispatch_process_type::DISPATCH_PROCESS_STORE )
  222. {
  223. m_key_to_dispatch_process_store_map[tp_dispatch_process->m_command_key] = tp_dispatch_process;
  224. }
  225. else if( tp_dispatch_process->m_dispatch_process_type == Dispatch_process::Dispatch_process_type::DISPATCH_PROCESS_PICKUP )
  226. {
  227. m_key_to_dispatch_process_pickup_map[tp_dispatch_process->m_command_key] = tp_dispatch_process;
  228. }
  229. else
  230. {
  231. delete(tp_dispatch_process);
  232. return Error_manager(Error_code::DISPATCH_PROCESS_TASK_STATUS_ERROR, Error_level::MINOR_ERROR,
  233. " tp_dispatch_process->m_dispatch_process_type PARAMRTER ERROR ");
  234. }
  235. //把流程添加到 调度线程池里面, 里面的线程池会自动回收调度流程的内存
  236. m_process_thread_queue->AddTask(tp_dispatch_process);
  237. return Error_code::SUCCESS;
  238. }
  239. //调度模块 //调度总规划的答复(调度算法->调度管理)
  240. Error_manager Dispatch_manager::execute_for_dispatch_plan_response_msg(message::Dispatch_plan_response_msg &dispatch_plan_response_msg)
  241. {
  242. LOG(INFO) << " ---Dispatch_manager::execute_for_dispatch_plan_response_msg--- "<< this;
  243. LOG(INFO) << " dispatch_plan_response_msg->m_command_key = "<<dispatch_plan_response_msg.command_key()<< " "<< this;
  244. Error_manager t_error;
  245. std::unique_lock<std::mutex> t_lock(m_lock);
  246. //使用 command_key 找到对应的流程
  247. std::string t_command_key = dispatch_plan_response_msg.command_key();
  248. for (auto iter = m_key_to_dispatch_process_store_map.begin(); iter != m_key_to_dispatch_process_store_map.end(); ++iter)
  249. {
  250. if ( 0 == iter->first.compare(0, COMMAND_KEY_DEFAULT_LENGTH, t_command_key, 0, COMMAND_KEY_DEFAULT_LENGTH) )
  251. {
  252. t_error = iter->second->check_process_ready() ;
  253. if ( t_error != Error_code::SUCCESS )
  254. {
  255. return t_error;
  256. }
  257. //把消息 写入流程
  258. std::unique_lock<std::mutex> t_lock(iter->second->m_lock);
  259. iter->second->m_dispatch_plan_response_msg = dispatch_plan_response_msg;
  260. return Error_code::SUCCESS;
  261. }
  262. }
  263. for (auto iter = m_key_to_dispatch_process_pickup_map.begin(); iter != m_key_to_dispatch_process_pickup_map.end(); ++iter)
  264. {
  265. if ( 0 == iter->first.compare(0, COMMAND_KEY_DEFAULT_LENGTH, t_command_key, 0, COMMAND_KEY_DEFAULT_LENGTH) )
  266. {
  267. t_error = iter->second->check_process_ready() ;
  268. if ( t_error != Error_code::SUCCESS )
  269. {
  270. return t_error;
  271. }
  272. //把消息 写入流程
  273. std::unique_lock<std::mutex> t_lock(iter->second->m_lock);
  274. iter->second->m_dispatch_plan_response_msg = dispatch_plan_response_msg;
  275. return Error_code::SUCCESS;
  276. }
  277. }
  278. return Error_code::SUCCESS;
  279. }
  280. //调度模块 //调度控制的任务请求(调度算法->调度管理)
  281. Error_manager Dispatch_manager::execute_for_dispatch_control_request_msg(message::Dispatch_control_request_msg &dispatch_control_request_msg)
  282. {
  283. LOG(INFO) << " ---Dispatch_manager::execute_for_dispatch_control_request_msg--- "<< this;
  284. LOG(INFO) << " dispatch_control_request_msg->m_command_key = "<<dispatch_control_request_msg.command_key()<< " "<< this;
  285. Error_manager t_error;
  286. std::unique_lock<std::mutex> t_lock(m_lock);
  287. //使用 command_key 找到对应的流程
  288. std::string t_command_key = dispatch_control_request_msg.command_key();
  289. for (auto iter = m_key_to_dispatch_process_store_map.begin(); iter != m_key_to_dispatch_process_store_map.end(); ++iter)
  290. {
  291. if ( 0 == iter->first.compare(0, COMMAND_KEY_DEFAULT_LENGTH, t_command_key, 0, COMMAND_KEY_DEFAULT_LENGTH) )
  292. {
  293. t_error = iter->second->check_process_ready() ;
  294. if ( t_error != Error_code::SUCCESS )
  295. {
  296. return t_error;
  297. }
  298. //把消息 写入流程
  299. std::unique_lock<std::mutex> t_lock(iter->second->m_lock);
  300. int t_dispatch_device_type = dispatch_control_request_msg.dispatch_device_type();
  301. if ( iter->second->m_dispatch_control_node_map.find(t_dispatch_device_type) == iter->second->m_dispatch_control_node_map.end() )
  302. {
  303. Dispatch_process::Dispatch_control_node t_dispatch_control_node;
  304. iter->second->m_dispatch_control_node_map[t_dispatch_device_type] = t_dispatch_control_node;
  305. iter->second->m_dispatch_control_node_map[t_dispatch_device_type].m_dispatch_control_status = Dispatch_process::Dispatch_control_status::DISPATCH_CONTROL_READY;
  306. }
  307. iter->second->m_dispatch_control_node_map[t_dispatch_device_type].m_dispatch_control_request_msg = dispatch_control_request_msg;
  308. // iter->second->m_dispatch_control_node_map[t_dispatch_device_type].m_dispatch_control_status = Dispatch_process::Dispatch_control_status::DISPATCH_CONTROL_READY;
  309. return Error_code::SUCCESS;
  310. }
  311. }
  312. for (auto iter = m_key_to_dispatch_process_pickup_map.begin(); iter != m_key_to_dispatch_process_pickup_map.end(); ++iter)
  313. {
  314. if ( 0 == iter->first.compare(0, COMMAND_KEY_DEFAULT_LENGTH, t_command_key, 0, COMMAND_KEY_DEFAULT_LENGTH) )
  315. {
  316. t_error = iter->second->check_process_ready() ;
  317. if ( t_error != Error_code::SUCCESS )
  318. {
  319. return t_error;
  320. }
  321. //把消息 写入流程
  322. std::unique_lock<std::mutex> t_lock(iter->second->m_lock);
  323. int t_dispatch_device_type = dispatch_control_request_msg.dispatch_device_type();
  324. if ( iter->second->m_dispatch_control_node_map.find(t_dispatch_device_type) == iter->second->m_dispatch_control_node_map.end() )
  325. {
  326. Dispatch_process::Dispatch_control_node t_dispatch_control_node;
  327. iter->second->m_dispatch_control_node_map[t_dispatch_device_type] = t_dispatch_control_node;
  328. iter->second->m_dispatch_control_node_map[t_dispatch_device_type].m_dispatch_control_status = Dispatch_process::Dispatch_control_status::DISPATCH_CONTROL_READY;
  329. }
  330. iter->second->m_dispatch_control_node_map[t_dispatch_device_type].m_dispatch_control_request_msg = dispatch_control_request_msg;
  331. // iter->second->m_dispatch_control_node_map[t_dispatch_device_type].m_dispatch_control_status = Dispatch_process::Dispatch_control_status::DISPATCH_CONTROL_READY;
  332. return Error_code::SUCCESS;
  333. }
  334. }
  335. return Error_code::SUCCESS;
  336. }
  337. //在流程的map 里面释放指定的流程
  338. Error_manager Dispatch_manager::release_dispatch_process(std::string command_key)
  339. {
  340. std::unique_lock<std::mutex> t_lock(m_lock);
  341. auto iter1 = m_key_to_dispatch_process_store_map.find(command_key);
  342. if ( iter1 != m_key_to_dispatch_process_store_map.end())
  343. {
  344. m_key_to_dispatch_process_store_map.erase(iter1);
  345. }
  346. auto iter2 = m_key_to_dispatch_process_pickup_map.find(command_key);
  347. if ( iter2 != m_key_to_dispatch_process_pickup_map.end())
  348. {
  349. m_key_to_dispatch_process_pickup_map.erase(iter2);
  350. }
  351. return Error_code::SUCCESS;
  352. }
  353. Dispatch_manager::Dispatch_manager_status Dispatch_manager::get_dispatch_manager_status()
  354. {
  355. return m_dispatch_manager_status;
  356. }
  357. int Dispatch_manager::get_dispatch_id()
  358. {
  359. return m_dispatch_id;
  360. }
  361. void Dispatch_manager::set_dispatch_id(int dispatch_id)
  362. {
  363. m_dispatch_id = dispatch_id;
  364. }