dispatch_manager.cpp 5.0 KB

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  1. //
  2. // Created by huli on 2020/7/20.
  3. //
  4. #include "dispatch_manager.h"
  5. #include <cstdlib>
  6. Dispatch_manager::Dispatch_manager()
  7. {
  8. m_dispatch_manager_status = E_DISPATCH_MANAGER_UNKNOW;
  9. m_dispatch_id = -1;
  10. m_catcher_size = 0;
  11. m_carrier_size = 0;
  12. m_passageway_size = 0;
  13. m_process_thread_queue = nullptr;
  14. m_dispatch_manager_thread = nullptr;
  15. }
  16. Dispatch_manager::~Dispatch_manager()
  17. {
  18. dispatch_manager_uninit();
  19. }
  20. //调度管理 初始化
  21. Error_manager Dispatch_manager::dispatch_manager_init(int dispatch_id)
  22. {
  23. m_dispatch_id = dispatch_id;
  24. m_catcher_size = 2;
  25. for (int i = 0; i < m_catcher_size; ++i)
  26. {
  27. std::shared_ptr<Dispatch_device_base> tp_dispatch_device_base(new Catcher);
  28. Catcher* tp_catcher = (Catcher*)tp_dispatch_device_base.get();
  29. tp_catcher->dispatch_device_base_init(i);
  30. m_catcher_map[i] = tp_dispatch_device_base;
  31. }
  32. m_carrier_size = 3;
  33. for (int i = 0; i < m_carrier_size; ++i)
  34. {
  35. std::shared_ptr<Dispatch_device_base> tp_dispatch_device_base(new Carrier);
  36. Carrier* tp_carrier = (Carrier*)tp_dispatch_device_base.get();
  37. tp_carrier->dispatch_device_base_init(i);
  38. m_carrier_map[i] = tp_dispatch_device_base;
  39. }
  40. m_passageway_size = 8;
  41. for (int i = 0; i < m_passageway_size; ++i)
  42. {
  43. std::shared_ptr<Dispatch_device_base> tp_dispatch_device_base(new Passageway);
  44. Passageway* tp_passageway = (Passageway*)tp_dispatch_device_base.get();
  45. tp_passageway->dispatch_device_base_init(i);
  46. m_passageway_map[i] = tp_dispatch_device_base;
  47. }
  48. //创建线程池
  49. if (m_process_thread_queue == nullptr) {
  50. m_process_thread_queue = tq::TQFactory::CreateDefaultQueue();
  51. m_process_thread_queue->Start(48);
  52. }
  53. m_dispatch_manager_status = E_DISPATCH_MANAGER_READY;
  54. return Error_code::SUCCESS;
  55. }
  56. //调度管理 反初始化
  57. Error_manager Dispatch_manager::dispatch_manager_uninit()
  58. {
  59. if (m_dispatch_manager_thread)
  60. {
  61. m_dispatch_manager_condition.kill_all();
  62. }
  63. if (m_dispatch_manager_thread)
  64. {
  65. m_dispatch_manager_thread->join();
  66. delete m_dispatch_manager_thread;
  67. m_dispatch_manager_thread = NULL;
  68. }
  69. //等待线程池完成
  70. if(m_process_thread_queue!=nullptr) {
  71. m_process_thread_queue->WaitForFinish();
  72. m_process_thread_queue->Stop();
  73. m_process_thread_queue = nullptr;
  74. }
  75. m_dispatch_manager_status = E_DISPATCH_MANAGER_UNKNOW;
  76. m_dispatch_id = -1;
  77. // for (int i = 0; i < m_catcher_size; ++i)
  78. // {
  79. // m_catcher_vector[i]->dispatch_device_base_uninit();
  80. // delete(m_catcher_vector[i]);
  81. // }
  82. // m_catcher_size = 0;
  83. // m_catcher_vector.clear();
  84. //
  85. // for (int i = 0; i < m_carrier_size; ++i)
  86. // {
  87. // m_carrier_vector[i]->dispatch_device_base_uninit();
  88. // delete(m_carrier_vector[i]);
  89. // }
  90. // m_carrier_size = 0;
  91. // m_carrier_vector.clear();
  92. //
  93. // for (int i = 0; i < m_passageway_size; ++i)
  94. // {
  95. // m_passageway_vector[i]->dispatch_device_base_uninit();
  96. // delete(m_passageway_vector[i]);
  97. // }
  98. // m_passageway_size = 0;
  99. // m_passageway_vector.clear();
  100. return Error_code::SUCCESS;
  101. }
  102. //对外的接口函数,负责接受并处理任务单,
  103. Error_manager Dispatch_manager::execute_task(Dispatch_manager::Dispatch_motion_direction dispatch_motion_direction)
  104. {
  105. return Error_code::SUCCESS;
  106. // std::this_thread::sleep_for(std::chrono::seconds(rand()%3+3));
  107. if ( dispatch_motion_direction == E_PICKUP_CAR )
  108. {
  109. return Error_code::SUCCESS;
  110. }
  111. // return Error_code::SUCCESS;
  112. // srand(0);
  113. unsigned int t_probability = rand();
  114. if ( t_probability%100 >=20 )
  115. {
  116. return Error_code::SUCCESS;
  117. }
  118. else
  119. {
  120. return Error_manager(Error_code::ERROR, Error_level::MINOR_ERROR,
  121. " Dispatch_manager::execute_task() error ");
  122. }
  123. }
  124. //检查状态
  125. Error_manager Dispatch_manager::check_status()
  126. {
  127. if ( m_dispatch_manager_status == E_DISPATCH_MANAGER_READY )
  128. {
  129. return Error_code::SUCCESS;
  130. }
  131. else if ( m_dispatch_manager_status == E_DISPATCH_MANAGER_STORE || m_dispatch_manager_status == E_DISPATCH_MANAGER_STORE )
  132. {
  133. return Error_manager(Error_code::DISPATCH_MANAGER_STATUS_BUSY, Error_level::NEGLIGIBLE_ERROR,
  134. " Dispatch_manager::check_status() error ");
  135. }
  136. else
  137. {
  138. return Error_manager(Error_code::DISPATCH_MANAGER_STATUS_ERROR, Error_level::MINOR_ERROR,
  139. " Dispatch_manager::check_status() error ");
  140. }
  141. return Error_code::SUCCESS;
  142. }
  143. //在流程的map 里面释放指定的流程
  144. Error_manager Dispatch_manager::release_dispatch_process(std::string command_key)
  145. {
  146. std::unique_lock<std::mutex> t_lock(m_lock);
  147. auto iter1 = m_key_to_dispatch_process_store_map.find(command_key);
  148. if ( iter1 != m_key_to_dispatch_process_store_map.end())
  149. {
  150. m_key_to_dispatch_process_store_map.erase(iter1);
  151. }
  152. auto iter2 = m_key_to_dispatch_process_pickup_map.find(command_key);
  153. if ( iter2 != m_key_to_dispatch_process_pickup_map.end())
  154. {
  155. m_key_to_dispatch_process_pickup_map.erase(iter2);
  156. }
  157. return Error_code::SUCCESS;
  158. }
  159. Dispatch_manager::Dispatch_manager_status Dispatch_manager::get_dispatch_manager_status()
  160. {
  161. return m_dispatch_manager_status;
  162. }
  163. int Dispatch_manager::get_dispatch_id()
  164. {
  165. return m_dispatch_id;
  166. }
  167. void Dispatch_manager::set_dispatch_id(int dispatch_id)
  168. {
  169. m_dispatch_id = dispatch_id;
  170. }