// // Created by huli on 2020/10/20. // #include "carrier_task.h" Carrier_task::Carrier_task() { //构造函数锁定任务类型为 LOCATE_MANGER_TASK,后续不允许更改 m_task_type = CARRIER_TASK; m_task_statu = TASK_CREATED; m_task_statu_information.clear(); m_task_error_manager.error_manager_clear_all(); m_step = 0; m_request_x = 0; //搬运器坐标x轴, m_request_y = 0; //搬运器坐标y轴, m_request_z = 0; //搬运器坐标z轴, m_request_y1 = 0; //搬运器坐标y1轴, 搬运器抓车杆纵向移动(前轮抓杆) m_request_y2 = 0; //搬运器坐标y2轴, 搬运器抓车杆纵向移动(后轮抓杆) m_request_clamp_motion = E_CLAMP_NO_ACTION; //搬运器夹车杆. 0=无动作,1=夹紧,2=松开 m_request_joint_motion_x = E_JOINT_NO_ACTION; //电梯与X轴的横向轨道对接,0=无动作,1=进行对接, 2=松开对接 m_request_joint_motion_y = E_JOINT_NO_ACTION; //小跑车与Y轴的横向轨道对接,0=无动作,1=进行对接, 2=松开对接 m_request_space_id = 0; //搬运器空间位置的id. m_request_floor_id = 0; //搬运器楼层位置的id. m_request_wheelbase = 0; //搬运器抓车杆前后轮距. m_respons_status = RESPONS_WORKING; //指令完成状态, 搬运器答复指令, 返回任务完成的情况 m_respons_x = 0; //搬运器坐标x轴, m_respons_y = 0; //搬运器坐标y轴, m_respons_z = 0; //搬运器坐标z轴, m_respons_y1 = 0; //搬运器坐标y1轴, 搬运器抓车杆纵向移动(前轮抓杆) m_respons_y2 = 0; //搬运器坐标y2轴, 搬运器抓车杆纵向移动(后轮抓杆) m_respons_clamp_motion = E_CLAMP_NO_ACTION; //搬运器夹车杆. 0=无动作,1=夹紧,2=松开 m_respons_joint_motion_x = E_JOINT_NO_ACTION; //电梯与X轴的横向轨道对接,0=无动作,1=进行对接, 2=松开对接 m_respons_joint_motion_y = E_JOINT_NO_ACTION; //小跑车与Y轴的横向轨道对接,0=无动作,1=进行对接, 2=松开对接 m_respons_space_id = 0; //搬运器空间位置的id. m_respons_floor_id = 0; //搬运器楼层位置的id. m_respons_wheelbase = 0; //搬运器抓车杆前后轮距. } Carrier_task::~Carrier_task() { }