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- // Protocol Buffers - Google's data interchange format
- // Copyright 2008 Google Inc. All rights reserved.
- // https://developers.google.com/protocol-buffers/
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are
- // met:
- //
- // * Redistributions of source code must retain the above copyright
- // notice, this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above
- // copyright notice, this list of conditions and the following disclaimer
- // in the documentation and/or other materials provided with the
- // distribution.
- // * Neither the name of Google Inc. nor the names of its
- // contributors may be used to endorse or promote products derived from
- // this software without specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
- // "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
- // LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
- // A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
- // OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
- // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
- // LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
- // DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
- // THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
- // (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
- // OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
- /**
- * @fileoverview This file contains helper code used by jspb.utils to
- * handle 64-bit integer conversion to/from strings.
- *
- * @author cfallin@google.com (Chris Fallin)
- *
- * TODO(haberman): move this to javascript/closure/math?
- */
- goog.provide('jspb.arith.Int64');
- goog.provide('jspb.arith.UInt64');
- /**
- * UInt64 implements some 64-bit arithmetic routines necessary for properly
- * handling 64-bit integer fields. It implements lossless integer arithmetic on
- * top of JavaScript's number type, which has only 53 bits of precision, by
- * representing 64-bit integers as two 32-bit halves.
- *
- * @param {number} lo The low 32 bits.
- * @param {number} hi The high 32 bits.
- * @constructor
- */
- jspb.arith.UInt64 = function(lo, hi) {
- /**
- * The low 32 bits.
- * @public {number}
- */
- this.lo = lo;
- /**
- * The high 32 bits.
- * @public {number}
- */
- this.hi = hi;
- };
- /**
- * Compare two 64-bit numbers. Returns -1 if the first is
- * less, +1 if the first is greater, or 0 if both are equal.
- * @param {!jspb.arith.UInt64} other
- * @return {number}
- */
- jspb.arith.UInt64.prototype.cmp = function(other) {
- if (this.hi < other.hi || (this.hi == other.hi && this.lo < other.lo)) {
- return -1;
- } else if (this.hi == other.hi && this.lo == other.lo) {
- return 0;
- } else {
- return 1;
- }
- };
- /**
- * Right-shift this number by one bit.
- * @return {!jspb.arith.UInt64}
- */
- jspb.arith.UInt64.prototype.rightShift = function() {
- var hi = this.hi >>> 1;
- var lo = (this.lo >>> 1) | ((this.hi & 1) << 31);
- return new jspb.arith.UInt64(lo >>> 0, hi >>> 0);
- };
- /**
- * Left-shift this number by one bit.
- * @return {!jspb.arith.UInt64}
- */
- jspb.arith.UInt64.prototype.leftShift = function() {
- var lo = this.lo << 1;
- var hi = (this.hi << 1) | (this.lo >>> 31);
- return new jspb.arith.UInt64(lo >>> 0, hi >>> 0);
- };
- /**
- * Test the MSB.
- * @return {boolean}
- */
- jspb.arith.UInt64.prototype.msb = function() {
- return !!(this.hi & 0x80000000);
- };
- /**
- * Test the LSB.
- * @return {boolean}
- */
- jspb.arith.UInt64.prototype.lsb = function() {
- return !!(this.lo & 1);
- };
- /**
- * Test whether this number is zero.
- * @return {boolean}
- */
- jspb.arith.UInt64.prototype.zero = function() {
- return this.lo == 0 && this.hi == 0;
- };
- /**
- * Add two 64-bit numbers to produce a 64-bit number.
- * @param {!jspb.arith.UInt64} other
- * @return {!jspb.arith.UInt64}
- */
- jspb.arith.UInt64.prototype.add = function(other) {
- var lo = ((this.lo + other.lo) & 0xffffffff) >>> 0;
- var hi =
- (((this.hi + other.hi) & 0xffffffff) >>> 0) +
- (((this.lo + other.lo) >= 0x100000000) ? 1 : 0);
- return new jspb.arith.UInt64(lo >>> 0, hi >>> 0);
- };
- /**
- * Subtract two 64-bit numbers to produce a 64-bit number.
- * @param {!jspb.arith.UInt64} other
- * @return {!jspb.arith.UInt64}
- */
- jspb.arith.UInt64.prototype.sub = function(other) {
- var lo = ((this.lo - other.lo) & 0xffffffff) >>> 0;
- var hi =
- (((this.hi - other.hi) & 0xffffffff) >>> 0) -
- (((this.lo - other.lo) < 0) ? 1 : 0);
- return new jspb.arith.UInt64(lo >>> 0, hi >>> 0);
- };
- /**
- * Multiply two 32-bit numbers to produce a 64-bit number.
- * @param {number} a The first integer: must be in [0, 2^32-1).
- * @param {number} b The second integer: must be in [0, 2^32-1).
- * @return {!jspb.arith.UInt64}
- */
- jspb.arith.UInt64.mul32x32 = function(a, b) {
- // Directly multiplying two 32-bit numbers may produce up to 64 bits of
- // precision, thus losing precision because of the 53-bit mantissa of
- // JavaScript numbers. So we multiply with 16-bit digits (radix 65536)
- // instead.
- var aLow = (a & 0xffff);
- var aHigh = (a >>> 16);
- var bLow = (b & 0xffff);
- var bHigh = (b >>> 16);
- var productLow =
- // 32-bit result, result bits 0-31, take all 32 bits
- (aLow * bLow) +
- // 32-bit result, result bits 16-47, take bottom 16 as our top 16
- ((aLow * bHigh) & 0xffff) * 0x10000 +
- // 32-bit result, result bits 16-47, take bottom 16 as our top 16
- ((aHigh * bLow) & 0xffff) * 0x10000;
- var productHigh =
- // 32-bit result, result bits 32-63, take all 32 bits
- (aHigh * bHigh) +
- // 32-bit result, result bits 16-47, take top 16 as our bottom 16
- ((aLow * bHigh) >>> 16) +
- // 32-bit result, result bits 16-47, take top 16 as our bottom 16
- ((aHigh * bLow) >>> 16);
- // Carry. Note that we actually have up to *two* carries due to addition of
- // three terms.
- while (productLow >= 0x100000000) {
- productLow -= 0x100000000;
- productHigh += 1;
- }
- return new jspb.arith.UInt64(productLow >>> 0, productHigh >>> 0);
- };
- /**
- * Multiply this number by a 32-bit number, producing a 96-bit number, then
- * truncate the top 32 bits.
- * @param {number} a The multiplier.
- * @return {!jspb.arith.UInt64}
- */
- jspb.arith.UInt64.prototype.mul = function(a) {
- // Produce two parts: at bits 0-63, and 32-95.
- var lo = jspb.arith.UInt64.mul32x32(this.lo, a);
- var hi = jspb.arith.UInt64.mul32x32(this.hi, a);
- // Left-shift hi by 32 bits, truncating its top bits. The parts will then be
- // aligned for addition.
- hi.hi = hi.lo;
- hi.lo = 0;
- return lo.add(hi);
- };
- /**
- * Divide a 64-bit number by a 32-bit number to produce a
- * 64-bit quotient and a 32-bit remainder.
- * @param {number} _divisor
- * @return {Array<jspb.arith.UInt64>} array of [quotient, remainder],
- * unless divisor is 0, in which case an empty array is returned.
- */
- jspb.arith.UInt64.prototype.div = function(_divisor) {
- if (_divisor == 0) {
- return [];
- }
- // We perform long division using a radix-2 algorithm, for simplicity (i.e.,
- // one bit at a time). TODO: optimize to a radix-2^32 algorithm, taking care
- // to get the variable shifts right.
- var quotient = new jspb.arith.UInt64(0, 0);
- var remainder = new jspb.arith.UInt64(this.lo, this.hi);
- var divisor = new jspb.arith.UInt64(_divisor, 0);
- var unit = new jspb.arith.UInt64(1, 0);
- // Left-shift the divisor and unit until the high bit of divisor is set.
- while (!divisor.msb()) {
- divisor = divisor.leftShift();
- unit = unit.leftShift();
- }
- // Perform long division one bit at a time.
- while (!unit.zero()) {
- // If divisor < remainder, add unit to quotient and subtract divisor from
- // remainder.
- if (divisor.cmp(remainder) <= 0) {
- quotient = quotient.add(unit);
- remainder = remainder.sub(divisor);
- }
- // Right-shift the divisor and unit.
- divisor = divisor.rightShift();
- unit = unit.rightShift();
- }
- return [quotient, remainder];
- };
- /**
- * Convert a 64-bit number to a string.
- * @return {string}
- * @override
- */
- jspb.arith.UInt64.prototype.toString = function() {
- var result = '';
- var num = this;
- while (!num.zero()) {
- var divResult = num.div(10);
- var quotient = divResult[0], remainder = divResult[1];
- result = remainder.lo + result;
- num = quotient;
- }
- if (result == '') {
- result = '0';
- }
- return result;
- };
- /**
- * Parse a string into a 64-bit number. Returns `null` on a parse error.
- * @param {string} s
- * @return {?jspb.arith.UInt64}
- */
- jspb.arith.UInt64.fromString = function(s) {
- var result = new jspb.arith.UInt64(0, 0);
- // optimization: reuse this instance for each digit.
- var digit64 = new jspb.arith.UInt64(0, 0);
- for (var i = 0; i < s.length; i++) {
- if (s[i] < '0' || s[i] > '9') {
- return null;
- }
- var digit = parseInt(s[i], 10);
- digit64.lo = digit;
- result = result.mul(10).add(digit64);
- }
- return result;
- };
- /**
- * Make a copy of the uint64.
- * @return {!jspb.arith.UInt64}
- */
- jspb.arith.UInt64.prototype.clone = function() {
- return new jspb.arith.UInt64(this.lo, this.hi);
- };
- /**
- * Int64 is like UInt64, but modifies string conversions to interpret the stored
- * 64-bit value as a twos-complement-signed integer. It does *not* support the
- * full range of operations that UInt64 does: only add, subtract, and string
- * conversions.
- *
- * N.B. that multiply and divide routines are *NOT* supported. They will throw
- * exceptions. (They are not necessary to implement string conversions, which
- * are the only operations we really need in jspb.)
- *
- * @param {number} lo The low 32 bits.
- * @param {number} hi The high 32 bits.
- * @constructor
- */
- jspb.arith.Int64 = function(lo, hi) {
- /**
- * The low 32 bits.
- * @public {number}
- */
- this.lo = lo;
- /**
- * The high 32 bits.
- * @public {number}
- */
- this.hi = hi;
- };
- /**
- * Add two 64-bit numbers to produce a 64-bit number.
- * @param {!jspb.arith.Int64} other
- * @return {!jspb.arith.Int64}
- */
- jspb.arith.Int64.prototype.add = function(other) {
- var lo = ((this.lo + other.lo) & 0xffffffff) >>> 0;
- var hi =
- (((this.hi + other.hi) & 0xffffffff) >>> 0) +
- (((this.lo + other.lo) >= 0x100000000) ? 1 : 0);
- return new jspb.arith.Int64(lo >>> 0, hi >>> 0);
- };
- /**
- * Subtract two 64-bit numbers to produce a 64-bit number.
- * @param {!jspb.arith.Int64} other
- * @return {!jspb.arith.Int64}
- */
- jspb.arith.Int64.prototype.sub = function(other) {
- var lo = ((this.lo - other.lo) & 0xffffffff) >>> 0;
- var hi =
- (((this.hi - other.hi) & 0xffffffff) >>> 0) -
- (((this.lo - other.lo) < 0) ? 1 : 0);
- return new jspb.arith.Int64(lo >>> 0, hi >>> 0);
- };
- /**
- * Make a copy of the int64.
- * @return {!jspb.arith.Int64}
- */
- jspb.arith.Int64.prototype.clone = function() {
- return new jspb.arith.Int64(this.lo, this.hi);
- };
- /**
- * Convert a 64-bit number to a string.
- * @return {string}
- * @override
- */
- jspb.arith.Int64.prototype.toString = function() {
- // If the number is negative, find its twos-complement inverse.
- var sign = (this.hi & 0x80000000) != 0;
- var num = new jspb.arith.UInt64(this.lo, this.hi);
- if (sign) {
- num = new jspb.arith.UInt64(0, 0).sub(num);
- }
- return (sign ? '-' : '') + num.toString();
- };
- /**
- * Parse a string into a 64-bit number. Returns `null` on a parse error.
- * @param {string} s
- * @return {?jspb.arith.Int64}
- */
- jspb.arith.Int64.fromString = function(s) {
- var hasNegative = (s.length > 0 && s[0] == '-');
- if (hasNegative) {
- s = s.substring(1);
- }
- var num = jspb.arith.UInt64.fromString(s);
- if (num === null) {
- return null;
- }
- if (hasNegative) {
- num = new jspb.arith.UInt64(0, 0).sub(num);
- }
- return new jspb.arith.Int64(num.lo, num.hi);
- };
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