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- // Ceres Solver - A fast non-linear least squares minimizer
- // Copyright 2018 Google Inc. All rights reserved.
- // http://ceres-solver.org/
- //
- // Redistribution and use in source and binary forms, with or without
- // modification, are permitted provided that the following conditions are met:
- //
- // * Redistributions of source code must retain the above copyright notice,
- // this list of conditions and the following disclaimer.
- // * Redistributions in binary form must reproduce the above copyright notice,
- // this list of conditions and the following disclaimer in the documentation
- // and/or other materials provided with the distribution.
- // * Neither the name of Google Inc. nor the names of its contributors may be
- // used to endorse or promote products derived from this software without
- // specific prior written permission.
- //
- // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
- // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
- // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
- // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
- // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
- // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
- // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
- // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
- // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
- // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
- // POSSIBILITY OF SUCH DAMAGE.
- //
- // Author: vitus@google.com (Michael Vitus)
- #include "ceres/concurrent_queue.h"
- #include <chrono>
- #include <thread>
- #include "ceres/internal/config.h"
- #include "gmock/gmock.h"
- #include "gtest/gtest.h"
- namespace ceres::internal {
- // A basic test of push and pop.
- TEST(ConcurrentQueue, PushPop) {
- ConcurrentQueue<int> queue;
- const int num_to_add = 10;
- for (int i = 0; i < num_to_add; ++i) {
- queue.Push(i);
- }
- for (int i = 0; i < num_to_add; ++i) {
- int value;
- ASSERT_TRUE(queue.Pop(&value));
- EXPECT_EQ(i, value);
- }
- }
- // Push and pop elements from the queue after StopWaiters has been called.
- TEST(ConcurrentQueue, PushPopAfterStopWaiters) {
- ConcurrentQueue<int> queue;
- const int num_to_add = 10;
- int value;
- // Pop should return immediately with false with an empty queue.
- ASSERT_FALSE(queue.Pop(&value));
- for (int i = 0; i < num_to_add; ++i) {
- queue.Push(i);
- }
- // Call stop waiters to ensure we can still Push and Pop from the queue.
- queue.StopWaiters();
- for (int i = 0; i < num_to_add; ++i) {
- ASSERT_TRUE(queue.Pop(&value));
- EXPECT_EQ(i, value);
- }
- // Pop should return immediately with false with an empty queue.
- ASSERT_FALSE(queue.Pop(&value));
- // Ensure we can still push onto the queue after StopWaiters has been called.
- const int offset = 123;
- for (int i = 0; i < num_to_add; ++i) {
- queue.Push(i + offset);
- }
- for (int i = 0; i < num_to_add; ++i) {
- int value;
- ASSERT_TRUE(queue.Pop(&value));
- EXPECT_EQ(i + offset, value);
- }
- // Pop should return immediately with false with an empty queue.
- ASSERT_FALSE(queue.Pop(&value));
- // Try calling StopWaiters again to ensure nothing changes.
- queue.StopWaiters();
- queue.Push(13456);
- ASSERT_TRUE(queue.Pop(&value));
- EXPECT_EQ(13456, value);
- }
- // Push and pop elements after StopWaiters and EnableWaiters has been called.
- TEST(ConcurrentQueue, PushPopStopAndStart) {
- ConcurrentQueue<int> queue;
- int value;
- queue.Push(13456);
- queue.Push(256);
- queue.StopWaiters();
- ASSERT_TRUE(queue.Pop(&value));
- EXPECT_EQ(13456, value);
- queue.EnableWaiters();
- // Try adding another entry after enable has been called.
- queue.Push(989);
- // Ensure we can pop both elements off.
- ASSERT_TRUE(queue.Pop(&value));
- EXPECT_EQ(256, value);
- ASSERT_TRUE(queue.Pop(&value));
- EXPECT_EQ(989, value);
- // Re-enable waiting.
- queue.EnableWaiters();
- // Pop should return immediately with false with an empty queue.
- ASSERT_FALSE(queue.Pop(&value));
- }
- // A basic test for Wait.
- TEST(ConcurrentQueue, Wait) {
- ConcurrentQueue<int> queue;
- int value;
- queue.Push(13456);
- ASSERT_TRUE(queue.Wait(&value));
- EXPECT_EQ(13456, value);
- queue.StopWaiters();
- // Ensure waiting returns immediately after StopWaiters.
- EXPECT_FALSE(queue.Wait(&value));
- EXPECT_FALSE(queue.Wait(&value));
- EXPECT_FALSE(queue.Pop(&value));
- // Calling StopWaiters multiple times does not change anything.
- queue.StopWaiters();
- EXPECT_FALSE(queue.Wait(&value));
- EXPECT_FALSE(queue.Wait(&value));
- queue.Push(989);
- queue.Push(789);
- ASSERT_TRUE(queue.Wait(&value));
- EXPECT_EQ(989, value);
- ASSERT_TRUE(queue.Wait(&value));
- EXPECT_EQ(789, value);
- }
- // Ensure wait blocks until an element is pushed. Also ensure wait does not
- // block after StopWaiters is called and there is no value in the queue.
- // Finally, ensures EnableWaiters re-enables waiting.
- TEST(ConcurrentQueue, EnsureWaitBlocks) {
- ConcurrentQueue<int> queue;
- int value = 0;
- bool valid_value = false;
- bool waiting = false;
- std::mutex mutex;
- std::thread thread([&]() {
- {
- std::lock_guard<std::mutex> lock(mutex);
- waiting = true;
- }
- int element = 87987;
- bool valid = queue.Wait(&element);
- {
- std::lock_guard<std::mutex> lock(mutex);
- waiting = false;
- value = element;
- valid_value = valid;
- }
- });
- // Give the thread time to start and wait.
- std::this_thread::sleep_for(std::chrono::milliseconds(500));
- // Ensure nothing is has been popped off the queue
- {
- std::lock_guard<std::mutex> lock(mutex);
- EXPECT_TRUE(waiting);
- ASSERT_FALSE(valid_value);
- ASSERT_EQ(0, value);
- }
- queue.Push(13456);
- // Wait for the thread to pop the value.
- thread.join();
- EXPECT_TRUE(valid_value);
- EXPECT_EQ(13456, value);
- }
- TEST(ConcurrentQueue, StopAndEnableWaiters) {
- ConcurrentQueue<int> queue;
- int value = 0;
- bool valid_value = false;
- bool waiting = false;
- std::mutex mutex;
- auto task = [&]() {
- {
- std::lock_guard<std::mutex> lock(mutex);
- waiting = true;
- }
- int element = 87987;
- bool valid = queue.Wait(&element);
- {
- std::lock_guard<std::mutex> lock(mutex);
- waiting = false;
- value = element;
- valid_value = valid;
- }
- };
- std::thread thread_1(task);
- // Give the thread time to start and wait.
- std::this_thread::sleep_for(std::chrono::milliseconds(500));
- // Ensure the thread is waiting.
- {
- std::lock_guard<std::mutex> lock(mutex);
- EXPECT_TRUE(waiting);
- }
- // Unblock the thread.
- queue.StopWaiters();
- thread_1.join();
- // Ensure nothing has been popped off the queue.
- EXPECT_FALSE(valid_value);
- EXPECT_EQ(87987, value);
- // Ensure another call to Wait returns immediately.
- EXPECT_FALSE(queue.Wait(&value));
- queue.EnableWaiters();
- value = 0;
- valid_value = false;
- waiting = false;
- // Start another task waiting for an element to be pushed.
- std::thread thread_2(task);
- // Give the thread time to start and wait.
- std::this_thread::sleep_for(std::chrono::milliseconds(500));
- // Ensure nothing is popped off the queue.
- {
- std::lock_guard<std::mutex> lock(mutex);
- EXPECT_TRUE(waiting);
- ASSERT_FALSE(valid_value);
- ASSERT_EQ(0, value);
- }
- queue.Push(13456);
- // Wait for the thread to pop the value.
- thread_2.join();
- EXPECT_TRUE(valid_value);
- EXPECT_EQ(13456, value);
- }
- } // namespace ceres::internal
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