// Ceres Solver - A fast non-linear least squares minimizer // Copyright 2021 Google Inc. All rights reserved. // http://ceres-solver.org/ // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // * Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // * Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // * Neither the name of Google Inc. nor the names of its contributors may be // used to endorse or promote products derived from this software without // specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" // AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE // IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE // ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE // LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR // CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF // SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS // INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN // CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) // ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE // POSSIBILITY OF SUCH DAMAGE. // // Author: sameeragarwal@google.com (Sameer Agarwal) // keir@google.com (Keir Mierle) // // The Problem object is used to build and hold least squares problems. #ifndef CERES_PUBLIC_PROBLEM_H_ #define CERES_PUBLIC_PROBLEM_H_ #include #include #include #include #include #include #include "ceres/context.h" #include "ceres/internal/disable_warnings.h" #include "ceres/internal/export.h" #include "ceres/internal/port.h" #include "ceres/types.h" #include "glog/logging.h" namespace ceres { class CostFunction; class EvaluationCallback; class LossFunction; class Manifold; class Solver; struct CRSMatrix; namespace internal { class Preprocessor; class ProblemImpl; class ParameterBlock; class ResidualBlock; } // namespace internal // A ResidualBlockId is an opaque handle clients can use to remove residual // blocks from a Problem after adding them. using ResidualBlockId = internal::ResidualBlock*; // A class to represent non-linear least squares problems. Such // problems have a cost function that is a sum of error terms (known // as "residuals"), where each residual is a function of some subset // of the parameters. The cost function takes the form // // N 1 // SUM --- loss( || r_i1, r_i2,..., r_ik ||^2 ), // i=1 2 // // where // // r_ij is residual number i, component j; the residual is a function of some // subset of the parameters x1...xk. For example, in a structure from // motion problem a residual might be the difference between a measured // point in an image and the reprojected position for the matching // camera, point pair. The residual would have two components, error in x // and error in y. // // loss(y) is the loss function; for example, squared error or Huber L1 // loss. If loss(y) = y, then the cost function is non-robustified // least squares. // // This class is specifically designed to address the important subset of // "sparse" least squares problems, where each component of the residual depends // only on a small number number of parameters, even though the total number of // residuals and parameters may be very large. This property affords tremendous // gains in scale, allowing efficient solving of large problems that are // otherwise inaccessible. // // The canonical example of a sparse least squares problem is // "structure-from-motion" (SFM), where the parameters are points and cameras, // and residuals are reprojection errors. Typically a single residual will // depend only on 9 parameters (3 for the point, 6 for the camera). // // To create a least squares problem, use the AddResidualBlock() and // AddParameterBlock() methods, documented below. Here is an example least // squares problem containing 3 parameter blocks of sizes 3, 4 and 5 // respectively and two residual terms of size 2 and 6: // // double x1[] = { 1.0, 2.0, 3.0 }; // double x2[] = { 1.0, 2.0, 3.0, 5.0 }; // double x3[] = { 1.0, 2.0, 3.0, 6.0, 7.0 }; // // Problem problem; // // problem.AddResidualBlock(new MyUnaryCostFunction(...), nullptr, x1); // problem.AddResidualBlock(new MyBinaryCostFunction(...), nullptr, x2, x3); // // Please see cost_function.h for details of the CostFunction object. class CERES_EXPORT Problem { public: struct CERES_EXPORT Options { // These flags control whether the Problem object owns the CostFunctions, // LossFunctions, and Manifolds passed into the Problem. // // If set to TAKE_OWNERSHIP, then the problem object will delete the // corresponding object on destruction. The destructor is careful to delete // the pointers only once, since sharing objects is allowed. Ownership cost_function_ownership = TAKE_OWNERSHIP; Ownership loss_function_ownership = TAKE_OWNERSHIP; Ownership manifold_ownership = TAKE_OWNERSHIP; // If true, trades memory for faster RemoveResidualBlock() and // RemoveParameterBlock() operations. // // By default, RemoveParameterBlock() and RemoveResidualBlock() take time // proportional to the size of the entire problem. If you only ever remove // parameters or residuals from the problem occasionally, this might be // acceptable. However, if you have memory to spare, enable this option to // make RemoveParameterBlock() take time proportional to the number of // residual blocks that depend on it, and RemoveResidualBlock() take (on // average) constant time. // // The increase in memory usage is two-fold: an additional hash set per // parameter block containing all the residuals that depend on the parameter // block; and a hash set in the problem containing all residuals. bool enable_fast_removal = false; // By default, Ceres performs a variety of safety checks when constructing // the problem. There is a small but measurable performance penalty to these // checks, typically around 5% of construction time. If you are sure your // problem construction is correct, and 5% of the problem construction time // is truly an overhead you want to avoid, then you can set // disable_all_safety_checks to true. // // WARNING: Do not set this to true, unless you are absolutely sure of what // you are doing. bool disable_all_safety_checks = false; // A Ceres global context to use for solving this problem. This may help to // reduce computation time as Ceres can reuse expensive objects to create. // The context object can be nullptr, in which case Ceres may create one. // // Ceres does NOT take ownership of the pointer. Context* context = nullptr; // Using this callback interface, Ceres can notify you when it is about to // evaluate the residuals or jacobians. With the callback, you can share // computation between residual blocks by doing the shared computation in // EvaluationCallback::PrepareForEvaluation() before Ceres calls // CostFunction::Evaluate(). It also enables caching results between a pure // residual evaluation and a residual & jacobian evaluation. // // Problem DOES NOT take ownership of the callback. // // NOTE: Evaluation callbacks are incompatible with inner iterations. So // calling Solve with Solver::Options::use_inner_iterations = true on a // Problem with a non-null evaluation callback is an error. EvaluationCallback* evaluation_callback = nullptr; }; // The default constructor is equivalent to the invocation // Problem(Problem::Options()). Problem(); explicit Problem(const Options& options); Problem(Problem&&); Problem& operator=(Problem&&); Problem(const Problem&) = delete; Problem& operator=(const Problem&) = delete; ~Problem(); // Add a residual block to the overall cost function. The cost function // carries with its information about the sizes of the parameter blocks it // expects. The function checks that these match the sizes of the parameter // blocks listed in parameter_blocks. The program aborts if a mismatch is // detected. loss_function can be nullptr, in which case the cost of the term // is just the squared norm of the residuals. // // The user has the option of explicitly adding the parameter blocks using // AddParameterBlock. This causes additional correctness checking; however, // AddResidualBlock implicitly adds the parameter blocks if they are not // present, so calling AddParameterBlock explicitly is not required. // // The Problem object by default takes ownership of the cost_function and // loss_function pointers (See Problem::Options to override this behaviour). // These objects remain live for the life of the Problem object. If the user // wishes to keep control over the destruction of these objects, then they can // do this by setting the corresponding enums in the Options struct. // // Note: Even though the Problem takes ownership of cost_function and // loss_function, it does not preclude the user from re-using them in another // residual block. The destructor takes care to call delete on each // cost_function or loss_function pointer only once, regardless of how many // residual blocks refer to them. // // Example usage: // // double x1[] = {1.0, 2.0, 3.0}; // double x2[] = {1.0, 2.0, 5.0, 6.0}; // double x3[] = {3.0, 6.0, 2.0, 5.0, 1.0}; // // Problem problem; // // problem.AddResidualBlock(new MyUnaryCostFunction(...), nullptr, x1); // problem.AddResidualBlock(new MyBinaryCostFunction(...), nullptr, x2, x1); // // Add a residual block by listing the parameter block pointers directly // instead of wapping them in a container. template ResidualBlockId AddResidualBlock(CostFunction* cost_function, LossFunction* loss_function, double* x0, Ts*... xs) { const std::array parameter_blocks{{x0, xs...}}; return AddResidualBlock(cost_function, loss_function, parameter_blocks.data(), static_cast(parameter_blocks.size())); } // Add a residual block by providing a vector of parameter blocks. ResidualBlockId AddResidualBlock( CostFunction* cost_function, LossFunction* loss_function, const std::vector& parameter_blocks); // Add a residual block by providing a pointer to the parameter block array // and the number of parameter blocks. ResidualBlockId AddResidualBlock(CostFunction* cost_function, LossFunction* loss_function, double* const* const parameter_blocks, int num_parameter_blocks); // Add a parameter block with appropriate size to the problem. Repeated calls // with the same arguments are ignored. Repeated calls with the same double // pointer but a different size will result in a crash. void AddParameterBlock(double* values, int size); // Add a parameter block with appropriate size and Manifold to the // problem. It is okay for manifold to be nullptr. // // Repeated calls with the same arguments are ignored. Repeated calls // with the same double pointer but a different size results in a crash // (unless Solver::Options::disable_all_safety_checks is set to true). // // Repeated calls with the same double pointer and size but different Manifold // is equivalent to calling SetManifold(manifold), i.e., any previously // associated Manifold object will be replaced with the manifold. void AddParameterBlock(double* values, int size, Manifold* manifold); // Remove a parameter block from the problem. The Manifold of the parameter // block, if it exists, will persist until the deletion of the problem // (similar to cost/loss functions in residual block removal). Any residual // blocks that depend on the parameter are also removed, as described above // in RemoveResidualBlock(). // // If Problem::Options::enable_fast_removal is true, then the removal is fast // (almost constant time). Otherwise, removing a parameter block will incur a // scan of the entire Problem object. // // WARNING: Removing a residual or parameter block will destroy the implicit // ordering, rendering the jacobian or residuals returned from the solver // uninterpretable. If you depend on the evaluated jacobian, do not use // remove! This may change in a future release. void RemoveParameterBlock(const double* values); // Remove a residual block from the problem. Any parameters that the residual // block depends on are not removed. The cost and loss functions for the // residual block will not get deleted immediately; won't happen until the // problem itself is deleted. // // WARNING: Removing a residual or parameter block will destroy the implicit // ordering, rendering the jacobian or residuals returned from the solver // uninterpretable. If you depend on the evaluated jacobian, do not use // remove! This may change in a future release. void RemoveResidualBlock(ResidualBlockId residual_block); // Hold the indicated parameter block constant during optimization. void SetParameterBlockConstant(const double* values); // Allow the indicated parameter block to vary during optimization. void SetParameterBlockVariable(double* values); // Returns true if a parameter block is set constant, and false otherwise. A // parameter block may be set constant in two ways: either by calling // SetParameterBlockConstant or by associating a Manifold with a zero // dimensional tangent space with it. bool IsParameterBlockConstant(const double* values) const; // Set the Manifold for the parameter block. Calling SetManifold with nullptr // will clear any previously set Manifold for the parameter block. // // Repeated calls will result in any previously associated Manifold object to // be replaced with the manifold. // // The manifold is owned by the Problem by default (See Problem::Options to // override this behaviour). // // It is acceptable to set the same Manifold for multiple parameter blocks. void SetManifold(double* values, Manifold* manifold); // Get the Manifold object associated with this parameter block. // // If there is no Manifold object associated then nullptr is returned. const Manifold* GetManifold(const double* values) const; // Returns true if a Manifold is associated with this parameter block, false // otherwise. bool HasManifold(const double* values) const; // Set the lower/upper bound for the parameter at position "index". void SetParameterLowerBound(double* values, int index, double lower_bound); void SetParameterUpperBound(double* values, int index, double upper_bound); // Get the lower/upper bound for the parameter at position "index". If the // parameter is not bounded by the user, then its lower bound is // -std::numeric_limits::max() and upper bound is // std::numeric_limits::max(). double GetParameterLowerBound(const double* values, int index) const; double GetParameterUpperBound(const double* values, int index) const; // Number of parameter blocks in the problem. Always equals // parameter_blocks().size() and parameter_block_sizes().size(). int NumParameterBlocks() const; // The size of the parameter vector obtained by summing over the sizes of all // the parameter blocks. int NumParameters() const; // Number of residual blocks in the problem. Always equals // residual_blocks().size(). int NumResidualBlocks() const; // The size of the residual vector obtained by summing over the sizes of all // of the residual blocks. int NumResiduals() const; // The size of the parameter block. int ParameterBlockSize(const double* values) const; // The dimension of the tangent space of the Manifold for the parameter block. // If there is no Manifold associated with this parameter block, then // ParameterBlockTangentSize = ParameterBlockSize. int ParameterBlockTangentSize(const double* values) const; // Is the given parameter block present in this problem or not? bool HasParameterBlock(const double* values) const; // Fills the passed parameter_blocks vector with pointers to the parameter // blocks currently in the problem. After this call, parameter_block.size() == // NumParameterBlocks. void GetParameterBlocks(std::vector* parameter_blocks) const; // Fills the passed residual_blocks vector with pointers to the residual // blocks currently in the problem. After this call, residual_blocks.size() == // NumResidualBlocks. void GetResidualBlocks(std::vector* residual_blocks) const; // Get all the parameter blocks that depend on the given residual block. void GetParameterBlocksForResidualBlock( const ResidualBlockId residual_block, std::vector* parameter_blocks) const; // Get the CostFunction for the given residual block. const CostFunction* GetCostFunctionForResidualBlock( const ResidualBlockId residual_block) const; // Get the LossFunction for the given residual block. Returns nullptr // if no loss function is associated with this residual block. const LossFunction* GetLossFunctionForResidualBlock( const ResidualBlockId residual_block) const; // Get all the residual blocks that depend on the given parameter block. // // If Problem::Options::enable_fast_removal is true, then getting the residual // blocks is fast and depends only on the number of residual // blocks. Otherwise, getting the residual blocks for a parameter block will // incur a scan of the entire Problem object. void GetResidualBlocksForParameterBlock( const double* values, std::vector* residual_blocks) const; // Options struct to control Problem::Evaluate. struct EvaluateOptions { // The set of parameter blocks for which evaluation should be // performed. This vector determines the order that parameter blocks occur // in the gradient vector and in the columns of the jacobian matrix. If // parameter_blocks is empty, then it is assumed to be equal to vector // containing ALL the parameter blocks. Generally speaking the parameter // blocks will occur in the order in which they were added to the // problem. But, this may change if the user removes any parameter blocks // from the problem. // // NOTE: This vector should contain the same pointers as the ones used to // add parameter blocks to the Problem. These parameter block should NOT // point to new memory locations. Bad things will happen otherwise. std::vector parameter_blocks; // The set of residual blocks to evaluate. This vector determines the order // in which the residuals occur, and how the rows of the jacobian are // ordered. If residual_blocks is empty, then it is assumed to be equal to // the vector containing ALL the residual blocks. Generally speaking the // residual blocks will occur in the order in which they were added to the // problem. But, this may change if the user removes any residual blocks // from the problem. std::vector residual_blocks; // Even though the residual blocks in the problem may contain loss // functions, setting apply_loss_function to false will turn off the // application of the loss function to the output of the cost function. This // is of use for example if the user wishes to analyse the solution quality // by studying the distribution of residuals before and after the solve. bool apply_loss_function = true; int num_threads = 1; }; // Evaluate Problem. Any of the output pointers can be nullptr. Which residual // blocks and parameter blocks are used is controlled by the EvaluateOptions // struct above. // // Note 1: The evaluation will use the values stored in the memory locations // pointed to by the parameter block pointers used at the time of the // construction of the problem. i.e., // // Problem problem; // double x = 1; // problem.AddResidualBlock(new MyCostFunction, nullptr, &x); // // double cost = 0.0; // problem.Evaluate(Problem::EvaluateOptions(), &cost, // nullptr, nullptr, nullptr); // // The cost is evaluated at x = 1. If you wish to evaluate the problem at x = // 2, then // // x = 2; // problem.Evaluate(Problem::EvaluateOptions(), &cost, // nullptr, nullptr, nullptr); // // is the way to do so. // // Note 2: If no Manifolds are used, then the size of the gradient vector (and // the number of columns in the jacobian) is the sum of the sizes of all the // parameter blocks. If a parameter block has a Manifold, then it contributes // "TangentSize" entries to the gradient vector (and the number of columns in // the jacobian). // // Note 3: This function cannot be called while the problem is being solved, // for example it cannot be called from an IterationCallback at the end of an // iteration during a solve. // // Note 4: If an EvaluationCallback is associated with the problem, then its // PrepareForEvaluation method will be called every time this method is called // with new_point = true. bool Evaluate(const EvaluateOptions& options, double* cost, std::vector* residuals, std::vector* gradient, CRSMatrix* jacobian); // Evaluates the residual block, storing the scalar cost in *cost, the // residual components in *residuals, and the jacobians between the parameters // and residuals in jacobians[i], in row-major order. // // If residuals is nullptr, the residuals are not computed. // // If jacobians is nullptr, no Jacobians are computed. If jacobians[i] is // nullptr, then the Jacobian for that parameter block is not computed. // // It is not okay to request the Jacobian w.r.t a parameter block that is // constant. // // The return value indicates the success or failure. Even if the function // returns false, the caller should expect the output memory locations to have // been modified. // // The returned cost and jacobians have had robustification and Manifold // applied already; for example, the jacobian for a 4-dimensional quaternion // parameter using the "QuaternionParameterization" is num_residuals by 3 // instead of num_residuals by 4. // // apply_loss_function as the name implies allows the user to switch the // application of the loss function on and off. // // If an EvaluationCallback is associated with the problem, then its // PrepareForEvaluation method will be called every time this method is called // with new_point = true. This conservatively assumes that the user may have // changed the parameter values since the previous call to evaluate / solve. // For improved efficiency, and only if you know that the parameter values // have not changed between calls, see // EvaluateResidualBlockAssumingParametersUnchanged(). bool EvaluateResidualBlock(ResidualBlockId residual_block_id, bool apply_loss_function, double* cost, double* residuals, double** jacobians) const; // Same as EvaluateResidualBlock except that if an EvaluationCallback is // associated with the problem, then its PrepareForEvaluation method will be // called every time this method is called with new_point = false. // // This means, if an EvaluationCallback is associated with the problem then it // is the user's responsibility to call PrepareForEvaluation before calling // this method if necessary, i.e. iff the parameter values have been changed // since the last call to evaluate / solve.' // // This is because, as the name implies, we assume that the parameter blocks // did not change since the last time PrepareForEvaluation was called (via // Solve, Evaluate or EvaluateResidualBlock). bool EvaluateResidualBlockAssumingParametersUnchanged( ResidualBlockId residual_block_id, bool apply_loss_function, double* cost, double* residuals, double** jacobians) const; // Returns reference to the options with which the Problem was constructed. const Options& options() const; // Returns pointer to Problem implementation internal::ProblemImpl* mutable_impl(); private: std::unique_ptr impl_; }; } // namespace ceres #include "ceres/internal/reenable_warnings.h" #endif // CERES_PUBLIC_PROBLEM_H_